Coverage for HandHistory.py: 0%
137 statements
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« prev ^ index » next coverage.py v7.6.4, created at 2024-11-07 02:19 +0000
1#!/usr/bin/env python
2# -*- coding: utf-8 -*-
3"""HandHistory.py
5Parses HandHistory xml files and returns requested objects.
6"""
8from __future__ import print_function
9# Copyright 2008-2011, Ray E. Barker
10#
11# This program is free software; you can redistribute it and/or modify
12# it under the terms of the GNU General Public License as published by
13# the Free Software Foundation; either version 2 of the License, or
14# (at your option) any later version.
15#
16# This program is distributed in the hope that it will be useful,
17# but WITHOUT ANY WARRANTY; without even the implied warranty of
18# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
19# GNU General Public License for more details.
20#
21# You should have received a copy of the GNU General Public License
22# along with this program; if not, write to the Free Software
23# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25########################################################################
26# Standard Library modules
28import xml.dom.minidom
29from xml.dom.minidom import Node
32class HandHistory(object):
33 def __init__(self, xml_string, elements=("ALL")):
34 doc = xml.dom.minidom.parseString(xml_string)
35 if elements == ("ALL"):
36 elements = ("BETTING", "AWARDS", "POSTS", "PLAYERS", "GAME")
38 if "BETTING" in elements:
39 self.BETTING = Betting(doc.getElementsByTagName("BETTING")[0])
40 if "AWARDS" in elements:
41 self.AWARDS = Awards(doc.getElementsByTagName("AWARDS")[0])
42 if "POSTS" in elements:
43 self.POSTS = Posts(doc.getElementsByTagName("POSTS")[0])
44 if "GAME" in elements:
45 self.GAME = Game(doc.getElementsByTagName("GAME")[0])
46 if "PLAYERS" in elements:
47 self.PLAYERS = {}
48 p_n = doc.getElementsByTagName("PLAYERS")[0]
49 for p in p_n.getElementsByTagName("PLAYER"):
50 a_player = Player(p)
51 self.PLAYERS[a_player.name] = a_player
54class Player(object):
55 def __init__(self, node):
56 self.name = node.getAttribute("NAME")
57 self.seat = node.getAttribute("SEAT")
58 self.stack = node.getAttribute("STACK")
59 self.showed_hand = node.getAttribute("SHOWED_HAND")
60 self.cards = node.getAttribute("CARDS")
61 self.allin = node.getAttribute("ALLIN")
62 self.sitting_out = node.getAttribute("SITTING_OUT")
63 self.hand = node.getAttribute("HAND")
64 self.start_cards = node.getAttribute("START_CARDS")
66 if self.allin == "" or self.allin == "0" or self.allin.upper() == "FALSE":
67 self.allin = False
68 else:
69 self.allin = True
71 if self.sitting_out == "" or self.sitting_out == "0" or self.sitting_out.upper() == "FALSE":
72 self.sitting_out = False
73 else:
74 self.sitting_out = True
76 def __str__(self):
77 temp = "%s\n seat = %s\n stack = %s\n cards = %s\n" % (self.name, self.seat, self.stack, self.cards)
78 temp = temp + " showed_hand = %s\n allin = %s\n" % (self.showed_hand, self.allin)
79 temp = temp + " hand = %s\n start_cards = %s\n" % (self.hand, self.start_cards)
80 return temp
83class Awards(object):
84 def __init__(self, node):
85 self.awards = [] # just an array of award objects
86 for a in node.getElementsByTagName("AWARD"):
87 self.awards.append(Award(a))
89 def __str__(self):
90 temp = ""
91 for a in self.awards:
92 temp = temp + "%s\n" % (a)
93 return temp
96class Award(object):
97 def __init__(self, node):
98 self.player = node.getAttribute("PLAYER")
99 self.amount = node.getAttribute("AMOUNT")
100 self.pot = node.getAttribute("POT")
102 def __str__(self):
103 return self.player + " won " + self.amount + " from " + self.pot
106class Game(object):
107 def __init__(self, node):
108 print(node)
109 self.tags = {}
110 for tag in (
111 ("GAME_NAME", "game_name"),
112 ("MAX", "max"),
113 ("HIGHLOW", "high_low"),
114 ("STRUCTURE", "structure"),
115 ("MIXED", "mixed"),
116 ):
117 L = node.getElementsByTagName(tag[0])
118 if not L:
119 continue
120 print(L)
121 for node2 in L:
122 title = ""
123 for node3 in node2.childNodes:
124 if node3.nodeType == Node.TEXT_NODE:
125 title += node3.data
126 self.tags[tag[1]] = title
128 def __str__(self):
129 return "%s %s %s, (%s max), %s" % (
130 self.tags["structure"],
131 self.tags["game_name"],
132 self.tags["game_name"],
133 self.tags["max"],
134 self.tags["game_name"],
135 )
138class Posts(object):
139 def __init__(self, node):
140 self.posts = [] # just an array of post objects
141 for p in node.getElementsByTagName("POST"):
142 self.posts.append(Post(p))
144 def __str__(self):
145 temp = ""
146 for p in self.posts:
147 temp = temp + "%s\n" % (p)
148 return temp
151class Post(object):
152 def __init__(self, node):
153 self.player = node.getAttribute("PLAYER")
154 self.amount = node.getAttribute("AMOUNT")
155 self.posted = node.getAttribute("POSTED")
156 self.live = node.getAttribute("LIVE")
158 def __str__(self):
159 return ("%s posted %s %s %s") % (self.player, self.amount, self.posted, self.live)
162class Betting(object):
163 def __init__(self, node):
164 self.rounds = [] # a Betting object is just an array of rounds
165 for r in node.getElementsByTagName("ROUND"):
166 self.rounds.append(Round(r))
168 def __str__(self):
169 temp = ""
170 for r in self.rounds:
171 temp = temp + "%s\n" % (r)
172 return temp
175class Round(object):
176 def __init__(self, node):
177 self.name = node.getAttribute("ROUND_NAME")
178 self.action = []
179 for a in node.getElementsByTagName("ACTION"):
180 self.action.append(Action(a))
182 def __str__(self):
183 temp = self.name + "\n"
184 for a in self.action:
185 temp = temp + " %s\n" % (a)
186 return temp
189class Action(object):
190 def __init__(self, node):
191 self.player = node.getAttribute("PLAYER")
192 self.action = node.getAttribute("ACT")
193 self.amount = node.getAttribute("AMOUNT")
194 self.allin = node.getAttribute("ALLIN")
196 def __str__(self):
197 return self.player + " " + self.action + " " + self.amount + " " + self.allin
200if __name__ == "__main__":
201 file = open("test.xml", "r")
202 xml_string = file.read()
203 file.close()
205 print(xml_string + "\n\n\n")
206 h = HandHistory(xml_string, ("ALL"))
207 print(h.GAME)
208 print(h.POSTS)
209 print(h.BETTING)
210 print(h.AWARDS)
212 for p in list(h.PLAYERS.keys()):
213 print(h.PLAYERS[p])